
| Paul Debevec | Camillo Taylor | Jitendra Malik |
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Façade itself remains an unreleased research prototype, but much of its functionality is now available in commercial products. Façade was a source of inspiration for MetaCreations' product Canoma written by Robert Seidl and Tilman Reinhardt. In August 2000 Adobe Systems acquired Canoma and may integrate the technology into a new project to be released at a future date. Along with computer vision research led by Olivier Faugeras at INRIA, Façade was also a source of inspiration for RealViz's ImageModeler image-based modeling and rendering package, recently acquired by Autodesk. Other related software was surveyed in November 20, 2000 article (click here) by Terrence Masson on VFXPro.com. Façade was also the basis for the virtual cinematography technology used at MANEX Visual Effects and ESC Entertainment for films such as The Matrix, Mission Impossible II, and The Matrix sequels.
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The San Francisco Museum of Modern Art as reconstructed by Yizhou Yu.
Rouen Revisited, an
interactive art installation by Golan Levin and Paul Debevec presented
at the SIGGRAPH 96 art show. Rouen Revisited was also shown at Ars Electronica 1997 in Linz, Austria, and
ISEA'97, the 8th
International Symposium on Electronic Art, at the Art Institute of
Chicago. It is currently on display at the San Jose Tech Museum of Innovation
until March 1999.
| Paul E. Debevec |   / | ![]() |